Blender 2.40 released


The latest version of Blender was released on December 22, 2005. Blender is probably the most widely used 3D graphics modeller and renderer. It is open source (released under the Gnu Public License) and is available for most common platforms. It can be use to create models, has an in built renderer and can also be used for animation and game development.The new version has a lot of improvements in Character animation and Particles and Physics simulation. Downloadable manuals and extensive documentation have also been added to the website. You can also find the manual at wikibooks. A large Blender community exists and one of the most popular forums for discussions and tutorials posted by members can be found at Elysiun.

As with all 3D modellers, I recommend that you go through the manual and try out some tutorials first. The Blender interface may seem very confusing at first and it is advised to spend some time getting used to it.
Blender 2.37 in my experience, did not work very well with my older comp (pentium III 933 MHz, 128 MB RAM, no graphics acceleration). There was a lot of lag between mouse click and function and it was tiresome to use. But I seem to have no problems in with my new comp (AMD Athlon 3000+, 512 MB RAM, ATI Radeon 200 series onboard acceleration). So I guess Blender would be more useful on computers with slightly higher configs. I have not tested it on any other comp so I can’t really say anything about it’s performance elsewhere. But there should be no problems on most new computers.

Blender is probably the best all-in-one package for 3D graphics with a lot of great features, and it’s a must-have if you are interested in the field.

3 Responses to “Blender 2.40 released”

  1. thanks

  2. maybe maybe… interesting blog 😉

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